Massive Entertainment World in Conflict 1.001 and earlier allows remote attackers to cause a denial of service (failed assertion and daemon crash) via a large packet to TCP or UDP port 48000.
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Massive Entertainment World in Conflict 1.001 and earlier allows remote attackers to cause a denial of service (failed assertion and daemon crash) via a large packet to TCP or UDP port 48000.
October 30, 2007
April 23, 2026
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CWE-20